HONEY, I SHRUNK my Mosquito Turret
Game Description
Honey, I Shrunk My Mosquito Turret demoscene is a retro-styled simulator where you command a laser turret in a glowing neon grid arena, hunting waves of tiny pixel mosquitoes. Switch between FPV, orbital, and cinematic camera modes, tweak time scale and field of view on the fly, lock targets with precision green lasers, and rack up scores as you defend against increasingly dense swarms — all in a clean, modular aesthetic perfect for both casual play and serious testing.
Demo Only: Dataset Features
- Real-time recording of target positions, laser locks, camera poses, and hit data
- One-click export of labeled sessions for computer-vision and tracking model training
- Adjustable simulation parameters (swarm size, speed, FOV, time scale) to generate diverse training sets
- Session stats including kill counts, locked targets, and lidar-style point data
- Modular, open-source friendly format ready for external AI pipelines
| Updated | 3 days ago |
| Published | 16 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | webXOS |
| Genre | Simulation |
| Tags | iot, mosquito, Sci-fi, turrent, turrnet-defense |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
