Microjets
version 1.0 Under Development
https://github.com/webxos/webXOS/blob/main/microjets.html
A high‑octane, 3D space combat game built with Three.js. Fly a sleek fighter, destroy waves of enemy drones, tanks, gunships and bosses, and prove your skills across 10 increasingly dangerous zones.
Controls
| Action | Input |
|----------------------|---------------------------|
| **Aim / Steer** | Mouse (move the cursor – pointer lock automatically activates) |
| **Throttle Up** | `W` or `↑` |
| **Throttle Down** | `S` or `↓` |
| **Roll Left/Right** | `A` / `D` |
| **Strafe Left/Right** | `Q` / `E` |
| **Boost** | `SHIFT` (consumes boost energy) |
| **Gatling Gun** | Hold `LMB` or `SPACE` |
| **Homing Missile** | `RMB` or `R` (limited ammo) |
| **Smart Nuke** | `N` (charges over time) |
| **180° Flip** | `C` |
| **Mouse Sensitivity** | Adjust via slider (bottom‑left) |
| **Immortal Mode** | Toggle on start screen |
> Note: Click anywhere on the game canvas to lock the mouse pointer (required for flight controls). Press `ESC` to release the pointer if needed.
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Game Features
- 10 Combat Zones – Each zone has unique planet visuals, fog, lighting, and enemy compositions.
- 5 Enemy Types
- Hunter – agile pursuit drone
- Kamikaze – fast, explosive rammer
- Tank – heavy ground unit with cannon
- Gunship – helicopter‑like strafer
- Boss – massive health pool, rapid fire (appears at zones 5, 8, 10)
- Weapons
- Gatling (infinite ammo, rapid fire)
- Homing Missiles (6 base, replenished between zones)
- Smart Nuke (large AoE, recharges by scoring kills)
- Flight Dynamics
- Throttle‑based speed control
- Boost for short bursts
- Fly in full 3D space (pitch, yaw, roll)
- Flight Assist (auto‑level) to prevent disorientation
- Progressive Difficulty – More enemies, tougher variants, and bosses as you advance.
- Performance Optimized – Runs at 60 FPS on 4GB systems (low‑poly models, shadow maps disabled, constrained particle count).
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System Requirements
- OS: Windows / macOS / Linux (any with a modern browser)
- Browser: Chrome 90+, Firefox 88+, Edge 90+, Safari 15+ (WebGL 1.0 required)
- RAM: 4GB (tested) – 2GB may work with reduced settings.
- Graphics: Integrated GPU (Intel HD 4000 or better) – WebGL accelerated.
- Input: Mouse + keyboard.
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How to Play
1. Start the game from the intro screen by clicking "ENGAGE FLIGHT".
2. Your ship spawns in Zone 1. Use the mouse to look around – the ship rotates in the direction of the mouse.
3. Destroy all enemies in the zone to advance. Each cleared zone rewards bonus points and refills 2 missiles.
4. Manage your boost energy (recharges when not boosting) and shield (auto‑regen).
5. Watch the target‑lock ring (red pulsing circle) – it appears when an enemy is inside your central aiming cone.
6. Use missiles to quickly eliminate tough enemies, and the nuke to clear a cluster when surrounded.
7. Complete all 10 zones to win the game. Your final score is displayed on the death/victory screen.
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