**TRIOS: PURGE** is a high-intensity retro-futuristic 3D arena shooter inspired by classic *Battlezone*, *Descent*, and cyberpunk demoscene aesthetics. Pilot a **Cyborg Cyclops** armed with devastating wireframe weaponry through 10 increasingly brutal sectors of a collapsing neural grid. Destroy TRIOS — the rogue red grid dragon — and his army of data serpents before humanity’s global neural network is consumed forever.

**"PURGE... DRAGON HUNTER"**

---

### **STORY**

In 2048, the world runs on a vast neural energy grid. When the entity known as **TRIOS** awakens, it begins siphoning all power and data into an endless void. Cities go dark. Chaos reigns.

You are **Captain Purge**. In your home lab, you’ve forged a one-man cybernetic assault platform: a heavily armed drone-assisted **Cyborg Cyclops** equipped with a **Neurot Gatling**, **X-Ray Laser**, and a squad of loyal **Dragon Drones**.

Your mission: Blast through 10 unique sectors and confront TRIOS in the final Colosseum.

---

### **CORE FEATURES**

- **10 Handcrafted Sectors** — from Neural Grid Outskirts to the Void Engine and the final TRIOS Colosseum.

- **CRT Battlezone Aesthetic** — Strong phosphor bloom, scanlines, curvature, and green-on-black retro HUD.

- **Fluid Jetpack Movement** — Full 3D arena combat with momentum-based air strafing.

- **5 Unique Weapons** with distinct playstyles.

- **Companion Dragon Drones** — Deployable AI support that auto-engages enemies.

- **Boss Fight** — Multi-phase battle against the massive TRIOS Leviathan.

- **Local Save/Load** — Continue your campaign anytime.

- **Procedural Explosions + Post-Processing** — Feels great to destroy.

---

### **CONTROLS**

| Input              | Action                        |

|--------------------|-------------------------------|

| **WASD**           | Move / Strafe                 |

| **Mouse**          | Look                          |

| **LMB**            | Fire Current Weapon           |

| **RMB**            | X-Ray Laser (heavy damage)    |

| **Space**          | Jetpack (hold)                |

| **Shift**          | Speed Boost / Sprint          |

| **R**              | Deploy / Recall Dragon Drones |

| **1–5**            | Switch Weapons                |

| **O**              | Quick Save                    |

| **L**              | Quick Load                    |

| **ESC**            | Menu                          |

**Pointer Lock**: Click the screen to lock the mouse.

---

### **WEAPONS**

1. **NEUROT GATLING** — Default rapid-fire weapon. Infinite ammo. Great all-rounder.

2. **X-RAY LASER** — High-damage piercing beam. **3.5s cooldown**. Use on priority targets and bosses.

3. **QUANTUM SHOTGUN** — Close-range spread (7 pellets). 40 ammo.

4. **PLASMA RIFLE** — Accurate medium-range automatic. 240 ammo.

5. **MICRO-MISSILE LAUNCHER** — Explosive splash damage. Limited ammo (14). Best against groups.

---

### **SYSTEMS**

- **Jetpack**: Limited fuel that recharges on the ground. Use for verticality and dodging.

- **Dragon Drones [R]**: Two AI companions that orbit you and auto-attack. 60-second cooldown after use.

- **Integrity (HP)**: Regenerates slightly on kills.

- **Overhead Enemy HP Bars** + **Minimap Radar**.

---

### **LEVELS**

| Level | Name                        | Theme              | Difficulty | Key Features                     |

|-------|-----------------------------|--------------------|----------|----------------------------------|

| 1     | Neural Grid Initiation      | Grid               | ★☆☆☆☆    | Tutorial sector                  |

| 2     | Data Stream Canyon          | Canyon             | ★★☆☆☆    | Tall walls, bridges              |

| 3     | Firewall Bastion            | Fortress           | ★★☆☆☆    | Concentric walls                 |

| 4     | Quantum Labyrinth           | Maze               | ★★★☆☆    | Tight corridors                  |

| 5     | TRIOS Domain — Outer Gate   | Gate               | ★★★☆☆    | Large open area                  |

| 6     | Binary Storm                | Storm              | ★★★★☆    | Chaotic verticality              |

| 7     | Neural Overload             | Overload           | ★★★★☆    | Dense enemy packs                |

| 8     | Crystal Core                | Crystal            | ★★★★☆    | Jagged geometry                  |

| 9     | Void Engine                 | Void               | ★★★★★    | Reality-warping chaos            |

| 10    | TRIOS: Ascension            | Colosseum (Boss)   | ★★★★★★   | Multi-phase boss + minions       |

---

### **TIPS & STRATEGY**

1. **Master Air Strafing** — Combine jetpack + WASD for maximum mobility. Never stay still.

2. **Save Often** — Use **O** before tough sections.

3. **Laser is King** — Use the X-Ray Laser on large dragons and during boss phases.

4. **Drone Timing** — Deploy drones right before big enemy waves or boss phases.

5. **Ammo Management** — Save missiles and shotgun shells for clustered minions.

6. **Verticality Wins** — Many enemies have trouble hitting you when you’re high above them.

7. **Boss Phases** — TRIOS gets faster and more aggressive as his HP drops. Watch for minion spawns at 66% and 33%.

8. **Accuracy Matters** — Final score rewards high accuracy and low damage taken.

---

- Best experienced in fullscreen (F11).---

MIT License - Open sourced by github.com/webxos

Published 1 day ago
StatusReleased
PlatformsHTML5
AuthorwebXOS
GenreShooter, Action
Tags3D, FPS, Sci-fi
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

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