
Snipercell
version 1.0: Under Development
Download Link:
https://github.com/webxos/webXOS/blob/main/snipercell.html
Locked in a sprawling, generated cyber-city, your only objective is to survive, adapt, and eliminate endless waves of hostile drones.
Built from the ground up in Three.js with a pure 8-bit cyberpunk aesthetic for UI, Snipercell delivers smooth 3D movement, satisfying sniping, jetpack, and a deep progression system — all running directly in your browser.
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FEATURES
- Precision Sniping: One-shot potential with perfect aim. Drones take **2 hits** to destroy.
- Deep Progression: Level up from 1 to **99**. Every level increases your damage, unlocks higher drone counts, and raises the challenge.
- XP Economy: Deal damage = gain XP. Take damage = lose XP (but never levels). Smart, aggressive play is rewarded.
- Vertical Combat: Use buildings as vantage points. Master the **jetpack** for dramatic escapes and repositioning.
- Dynamic Waves: Increasing difficulty, more drones, faster threats, and stronger enemy fire as waves progress.
- Persistent Saves: Your progress is automatically saved locally so you can continue your campaign anytime.
- Low-fi 3D with thick glowing wireframe graphics and particle effects
- Sniper rifle with satisfying recoil
- Cube drones that orbits, avoids buildings, and returns fire
- 4x zoom (RMB) — for enhanced aiming
- Jetpack + Sprint movement system with momentum
- Real-time 8-bit terminal logging your combat stats and achievements
- Immersive HUD with XP bar, accuracy counter, wave info, and hit markers
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CONTROLS
| Input | Action |
|--------------------|---------------------------|
| WASD | Move |
| Mouse | Look / Aim |
| LMB | Fire Sniper |
| RMB | Toggle 4x Scope Zoom |
| SHIFT | Jetpack (hold) |
| SPACE | Sprint (on ground) |
| ESC | Pause / Menu |
*Click the game window to lock the pointer and activate controls.*
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TIPS
- Use building rooftops for better sightlines and safety.
- Balance aggression with positioning — every hit you take costs XP.
- Leveling up increases both your power *and* the number of drones in the field.
- Accuracy matters. Make every shot count.
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| Updated | 17 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Author | webXOS |
| Genre | Shooter |
| Tags | 3D, First-Person, FPS, FPS Platformer, wireframe |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |






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